AnimeRun: 2D Animation Visual Correspondence from Open Source 3D Movies

Part of Advances in Neural Information Processing Systems 35 (NeurIPS 2022) Datasets and Benchmarks Track

Bibtex Paper Supplemental


Li Siyao, Yuhang Li, Bo Li, Chao Dong, Ziwei Liu, Chen Change Loy


Visual correspondence of 2D animation is the core of many applications and deserves careful study. Existing correspondence datasets for 2D cartoon suffer from simple frame composition and monotonic movements, making them insufficient to simulate real animations. In this work, we present a new 2D animation visual correspondence dataset, AnimeRun, by converting open source 3D movies to full scenes in 2D style, including simultaneous moving background and interactions of multiple subjects. Statistics show that our proposed dataset not only resembles real anime more in image composition, but also possesses richer and more complex motion patterns compared to existing datasets. With this dataset, we establish a comprehensive benchmark by evaluating several existing optical flow and segment matching methods, and analyze shortcomings of these methods on animation data. Data are available at