NIPS Proceedingsβ

Deep Convolutional Inverse Graphics Network

Part of: Advances in Neural Information Processing Systems 28 (NIPS 2015)

A note about reviews: "heavy" review comments were provided by reviewers in the program committee as part of the evaluation process for NIPS 2015, along with posted responses during the author feedback period. Numerical scores from both "heavy" and "light" reviewers are not provided in the review link below.

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Conference Event Type: Spotlight


This paper presents the Deep Convolution Inverse Graphics Network (DC-IGN), a model that aims to learn an interpretable representation of images, disentangled with respect to three-dimensional scene structure and viewing transformations such as depth rotations and lighting variations. The DC-IGN model is composed of multiple layers of convolution and de-convolution operators and is trained using the Stochastic Gradient Variational Bayes (SGVB) algorithm. We propose a training procedure to encourage neurons in the graphics code layer to represent a specific transformation (e.g. pose or light). Given a single input image, our model can generate new images of the same object with variations in pose and lighting. We present qualitative and quantitative tests of the model's efficacy at learning a 3D rendering engine for varied object classes including faces and chairs.